#pragma once
#include <d3dx9.h>
#include "TwEngineDx.h"

class sa_TwFont
{
public:
	sa_TwFont(void);
	~sa_TwFont(void);

	void Init();
	void Render();
	void Clear();

private:
	LPD3DXFONT dxfont;    // the pointer to the font object

};
